MyAES skinning can be simple or complex, now available in seperate
skin types: new (Eric Reboux), original (Zorro). The original skinning gives a
traditional window frame theme, including scroll bars, and bottom right sizer.
As of v0.92 Olivier Landemarre's MyAES now provides a window frame style somewhat
more flexible, allowing for example, a BeOS style window frame, also including
scroll bars, and this time with multiple sizers.
(ERS windfram - by Eric Reboux)
(Zorro windfram - by Zorro)
(zPro windfram - by Paul Wratt)
Window Frames:
Referred to as a windfram, there are currently two main window
frames libraries used to render widgets and textures. The older one by
Zorro, and the (now default) one by Eric Reboux. Both are LDG libraies (not shared).
With MyAES on a TOS machine, the windfram takes the part of
the render engine as used in linux window managers. With the release of a
windfram skeleton (ie the cframsrc.zip example) it is now possible to create
your own windfram library. I am looking into some that can load configs
used by other linux window managers (ie Fluxbox, etc).
MyAES skinning is done by a dynamic library that handles the
window frame, redraws, etc. Because of this it is theoretically possible for an
infinite amount to skinning types, however only two are present at the moment,
and are specific to MyAES. In the future, others may handle skinning as applied
to say, Linux, with IceWM (Ice Window Manager). One other skinning style is
available with the v0.93 release, an internal one (not dynamic library),
and very basic, in the traditional GEM style, it is the fall-back windfram.
As of v0.96 MyAES can now supply 24 bit and 32 bit color icons on request.